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Tank Tracking

by LongSwordLarry • Created May 25, 2026 • Updated May 25, 2026

Build Overview
Tank Trackingby LongSwordLarryUpdated 5 months ago
Bag
No item
Head
Cape
Main Hand
Armor
Off Hand
Potion
Amount: 10
Shoes
Food
Amount: 4
Mount
No item
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Detailed Information

Equipment Breakdown

Main Hand
Excellent Item Power: 1,110

Standard PvE Tank weapon

Active Skills
  • Threatening Smash
    Has decent AoE damage but its main purpose is for aggro
  • Snare Charge
    For tracking, snare charge is your go to because youre out in the open with mobile bosses. Switch to Guard Rune against CC heavy boss.
  • Shrinking Curse
    Always use this before letting your party do any damage.
Passive Skills
  • Dreadladen Fighting
    Auto-attack the boss a bit to increase your CC. Do this before landing your E
Off Hand
Excellent Item Power: 1,110

For more Crowd Control

Head
Excellent Item Power: 1,060

More CD reduction = more CC

Active Skills
  • Use this after dropping your E
Passive Skills
  • Balanced Mind
Armor
Excellent Item Power: 1,085
Active Skills
  • Soul Chain
    Useful against extremely mobile bosses. Use this when they aggro on your teammates or when they move too far from you
Passive Skills
  • Authority
  • Protective Instinct
    Youre a PvE tank. You need as much threat as you can generate
Shoes
Excellent Item Power: 1,060

Generally good, but its up to your preference

Active Skills
  • Rush
    Use before landing your E to maximize CC
Passive Skills
  • Balanced Mind
Cape
Excellent Item Power: 1,060

Stick to the mob after landing your E to increase CC and slow the boss

Passive Skills
  • Sandstorm
Potion
×10

Damage over time. At least use T6 poison but preferably you use T8

Food
×4

Strengths & Weaknesses

Strengths
  • Good Crowd Control
Weaknesses
  • Not as tanky as standard tanks

Skill Combos

Combo 1

Hit the boss at least 4 times before using Rush then Shrinking Curse to maximize crowd control. Use Soul chain when the boss runs away from you. You can use Poison Pots whenever

  1. Snare Charge(W)

    For tracking, snare charge is your go to because youre out in the open with mobile bosses. Switch to Guard Rune against CC heavy boss.

  2. Rush

    Use before landing your E to maximize CC

  3. Shrinking Curse(E)

    Always use this before letting your party do any damage.

  4. Threatening Smash(Q)

    Has decent AoE damage but its main purpose is for aggro

  5. (Potion)

    Damage over time. At least use T6 poison but preferably you use T8

  6. Use this after dropping your E

Tags

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Role
Zone
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Budget

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