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Albion Online Map

WORLD MAP, ROADS OF AVALON, AND SHARED PLANNING

Plan the journey, record what your group finds, and keep everyone on the same map.

Build routes across Albion's world and the Roads of Avalon, choose exact positions inside maps, inspect authored game-data features, and maintain a live map workspace for your group. You can plan a route without signing in; save a map when you want to keep it or collaborate.

  • Exact-position routing
  • Terrain-aware distances
  • Persistent markers and Roads
  • Live group updates
  • Private and shared routes
WHAT YOU CAN DO

Plan Door-to-Door Routes

Click whole zones or exact minimap positions, then tune safety, map types, portals, marked paths, mount speed, and encumbrance. Distances include travel inside normal maps and Roads.

Explore and Mark Useful Places

Inspect configured resources, mobs, fishing spots, treasures, and other points of interest. Add labeled markers inside normal maps or Roads and annotations on the world overview.

Map an Entire Roads Network

Keep connected and isolated Roads on one pan-and-zoom canvas, record portal capacity and expiry, follow exits between Roads and the open world, and route to exact places inside each Road.

Plan Together Without Losing Your Draft

Shared marker and Roads changes appear live. Compare your private plan with the map's published route, then review distance, time, and map-by-map details in Summary.

YOUR FIRST ROUTE
  1. Choose your travel preferences

    The defaults work immediately. Use Settings when you want to favor safer zones, exclude map types, control portals or marked paths, or improve the time estimate.

  2. Add stops in travel order

    Open Map and click the starting zone, destination, and any stops between them. At overview zoom, a zone click uses a suitable entrance. Zoom in and click its minimap when the exact position matters.

  3. Adjust the route

    Use Route to focus, reorder, move, or remove waypoints. Drag numbered points on the map or click a route line to insert a stop.

  4. Continue through the Roads

    Open Roads, zoom into a Road, and click an exact point to continue the same route. Portal actions move between Roads or return to the World Map.

  5. Check the result

    Open Summary for distance, time, individual legs, and PvP/map-type breakdowns. Return to Map, Roads, or Settings to refine the plan.

MARKERS, FEATURES, AND ROADS

Mark what matters

  • Choose a marker type, click inside a normal map or Road, then select it to edit, move, delete, or add it to your route when supported.
  • World annotations sit on the overview. Cancel an active marker or portal action when you want clicks to create route stops again.

Inspect authored map features

  • Use Map Features to show resources, mobs, and points of interest, then filter resources by type and tier.
  • These are authored possible locations from the game files—not a live report of what has spawned.

Maintain the Roads network

  • Use Add Road on the Roads canvas to keep a Road even when it has no active exits. Select a Road to add an exit or remove it.
  • Select portals to navigate, add them to the route, or edit them. Drag Road handles to tidy your view; Fit All and Reset Layout do not change the shared map.
SAVE, COLLABORATE, AND SHARE

Sign in and use Save map once to name a new workspace. Shared markers, Roads, Road markers, and exits then save as you work and update live for everyone viewing it.

Add members for ongoing access

In Your Maps, add people by username as Editors or Viewers. The map then appears in their own list.

Anyone with the URL can view shared content read-only and build a local route. Reset the link to invalidate the old URL, or disable it to end public access.

Share only the journey

Share Route Link creates a quick link for the selected journey instead of sharing the full workspace.

Publish a group route or settings

Save Route for Everyone and Save Settings for Everyone replace the published values. Other people's private drafts are kept.

Who can change what?

Owner
Full editing, publishing, access, link, and deletion controls.
Editor
Edits shared content, publishes, renames, and manages access and links.
Viewer
Views shared content without changing it and builds a private route. Public-link visitors have the same shared-content permission.
GOOD TO KNOW
  • Dynamic map sections can differ: generated minimaps show a canonical layout, but the game server may select or replace some sections.
  • Road exits are temporary: expired connections stop appearing in the network and routes, while the Road map and its saved markers remain.
  • Use Maps to Avoid for individual trouble spots: reserve category-wide Avoid or Exclude settings for rules you want applied everywhere.
  • Your Maps is the management area: load, rename, manage access, manage public links, leave, or delete saved maps there.

© 2023-2026 Albion Free Market

Albion Free Market is not affiliated with Albion Online or Sandbox Interactive GmbH

All Albion Online Assets are property of Sandbox Interactive GmbH.