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Build Overview
Holy Dungeon Healler by Volgagon Updated 2 weeks ago
Bag
No item
Head
Grandmaster's Graveguard Helmet [7.0]
Energizing ShieldToughness
Cape
Grandmaster's Lymhurst Cape [7.0]
Grandmaster's Caerleon Cape [7.0]
Main Hand
Elder's Holy Staff [8.0]
Generous HealHoly BeamAdrenaline Driven Charity
Armor
Grandmaster's Royal Robe [7.0]
Magic Rune
Grandmaster's Druid Robe [7.0]
Off Hand
Elder's Celestial Censer [8.0]
Potion
No item
Shoes
Grandmaster's Knight Boots [7.0]
Shield ChargeToughness
Food
Pork Omelette [7.0]
1
Mount
No item
3
0
Detailed Information

Basic Information

Author

Volgagon

Created

Dec 26, 2025, 06:26 PM

Last Updated

Dec 26, 2025, 06:36 PM

Net Votes

+3 (3 up, 0 down)

Equipment Breakdown

Main Hand
Main Item
Elder's Holy Staff [8.0]

Elder's Holy Staff [8.0]

Amount: 1

Active Skills
Generous Heal
Generous Heal
Cast a healing prayer on the targeted ally, restoring ? Health.
Increases Healing Received by ? for ? (stacks up to ? times).
Holy Beam
Holy Beam
Focus a Holy Beam at the targeted ally, slowing yourself by ? while channeling for ? (can't be cast on self).
Restores ? Health every ?.
The healing increases by ? every ? (stacks up to ? times).
Cast a Desperate Prayer on the targeted ally, healing the target based on their current Health.

Current Health: above ? | below ?
Healing: ? | ?

If the current Health of your target is above ?, your Healing Cast is increased by ? for ? (stacks up to ? times).
Passive Skills
Adrenaline Driven Charity
Adrenaline Driven Charity
After every ? spells cast, increase your Healing Cast by ? for ?.
Off Hand
Main Item
Elder's Celestial Censer [8.0]

Elder's Celestial Censer [8.0]

Amount: 1

Head
Main Item
Grandmaster's Graveguard Helmet [7.0]

Grandmaster's Graveguard Helmet [7.0]

Amount: 1

Active Skills
Energizing Shield
Energizing Shield
Gather ambient energy to gain a Shield, absorbing up to ? damage (before resistances) for ?.
Restores ? of your missing Energy.
Passive Skills
Toughness
Toughness
Armor
Main Item
Grandmaster's Royal Robe [7.0]

Grandmaster's Royal Robe [7.0]

Amount: 1

Active Skills
Magic Rune
Magic Rune
Place a magic rune with a ? radius under your feet, lasting ?.
Increases magical damage and Healing Cast by ? and reduces Cast Times by ? for up to ? allies for every ? they stand on the rune (stacks up to ? times).
The effect lasts for ? after they leave the area of the rune (this also happens after the rune disappears).
Passive Skills
Alternatives
Grandmaster's Druid Robe [7.0]

Grandmaster's Druid Robe [7.0]

Amount: 1

Active Skills
Obsessive Burst
Obsessive Burst
Get a burst of power whenever you cast a spell within the next ?.
Increases your damage and your Healing Cast by ? (stacks up to ? times) for ?.
Passive Skills
Shoes
Main Item
Grandmaster's Knight Boots [7.0]

Grandmaster's Knight Boots [7.0]

Amount: 1

Active Skills
Shield Charge
Shield Charge
Charge towards the target.
Applies a shield on you, absorbing up to ? damage (before resistances) for ?, upon arrival at the target.

If the target is an ally, the shield is also applied to the target.
Passive Skills
Toughness
Toughness
Cape
Main Item
Grandmaster's Lymhurst Cape [7.0]

Grandmaster's Lymhurst Cape [7.0]

Amount: 1

Passive Skills
Alternatives
Grandmaster's Caerleon Cape [7.0]

Grandmaster's Caerleon Cape [7.0]

Amount: 1

Passive Skills
Opportunist
Opportunist
Condition:
Activates when you cast your weapon's first-slot ability.

Effect:
Exploit a small window of opportunity, resetting the cooldown of your weapon's first-slot ability.
Food
Main Item
Pork Omelette [7.0]

Pork Omelette [7.0]

Amount: 1

Tags Summary

Locations

Zones

Roles

Group Size

Activities

Budget