Albion Free Market
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Build Overview
Nature healer 20 man by TheDruide Updated 1 month ago
Bag
No item
Head
Elder's Druid Cowl [8.0]
Circle of InspirationAggression
Cape
Elder's Martlock Cape [8.0]
Shield of Protection
Main Hand
Elder's Blight Staff [8.0]
Rejuvenating FlowerRejuvenating BreezeElevated NatureAdrenaline Driven Charity
Armor
Elder's Robe of Purity [8.0]
Off Hand
No item
Potion
Major Gigantify Potion [7.1]
4
Shoes
Elder's Mercenary Shoes [8.0]
Break FreeBalanced Mind
Food
Avalonian Pork Omelette [7.0]
3
Mount
Direwolf [6.0]
Inventory Items
Siphoned Energy [1.0]
10
0
0
Detailed Information

Basic Information

Author

TheDruide

Created

Nov 18, 2025, 07:58 AM

Last Updated

Nov 18, 2025, 07:59 AM

Net Votes

0 (0 up, 0 down)

Equipment Breakdown

Main Hand
Main Item
Elder's Blight Staff [8.0]

Elder's Blight Staff [8.0]

Amount: 1

Active Skills
Rejuvenating Flower
Rejuvenating Flower
Plant a magical flower at the targeted position, lasting ?.

An Ally walking over the flower will consume it, restoring Health and applying Rejuvenation Charges on up to ? allies within a ? radius based on how long the flower grew.

Time: 0s | 1.5s | 3s
Healing: ? | ? | ?
Rejuvenation Charges: 1 | 2 | 3

Each Rejuvenation Charge restores ? Health over ? and increases other allies' Defense vs. mobs by ? (stacks up to ? times).
Rejuvenating Breeze
Rejuvenating Breeze
Release a Rejuvenating Breeze from the targeted ally, increasing the target's damage resistances by ? for ?.
The breeze hits up to ? allies within a ? radius around the target.
All allies hit receive the same number of Rejuvenation Charges as the targeted ally has.

Each Rejuvenation Charge restores ? Health over ? and increases other allies' Defense vs. mobs by ? (stacks up to ? times).
Elevated Nature
Elevated Nature
Conjure an aura with a ? radius, increasing your Move Speed by ? while channeling for up to ? (can't be interrupted).
Restores ? Health (when used alone) / ? Health (when healing at least one ally) every ? for up to ? allies.
Passive Skills
Adrenaline Driven Charity
Adrenaline Driven Charity
After every ? spells cast, increase your Healing Cast by ? for ?.
Head
Main Item
Elder's Druid Cowl [8.0]

Elder's Druid Cowl [8.0]

Amount: 1

Active Skills
Circle of Inspiration
Circle of Inspiration
Create a Circle of Inspiration with a ? radius, lasting ?.
Restores ? Energy for up to ? allies within the circle every ?.
Passive Skills
Aggression
Aggression
Increases all your damage and Healing Cast by ?.
Armor
Main Item
Elder's Robe of Purity [8.0]

Elder's Robe of Purity [8.0]

Amount: 1

Active Skills
Surround yourself in a bubble of energy with a ? radius for ?.
Enemies touching the bubble will get knocked back by ?.
Deals ? magical damage.
Grants you immunity against Forced Movement effects.
Passive Skills
Shoes
Main Item
Elder's Mercenary Shoes [8.0]

Elder's Mercenary Shoes [8.0]

Amount: 1

Active Skills
Break Free
Break Free
Dash towards the targeted position.
Removes all Crowd Control Effects (can be used while stunned or silenced).
Passive Skills
Balanced Mind
Balanced Mind
Increases all your damage and your Healing Cast, by ?.
Increases Defense by ?.
Cape
Main Item
Elder's Martlock Cape [8.0]

Elder's Martlock Cape [8.0]

Amount: 1

Passive Skills
Shield of Protection
Shield of Protection
Condition:
Activates when your Health drops below ?.

Effect:
Protect yourself with a shield, increasing your Defense vs. All by ? for ?.
Mount
Main Item
Direwolf [6.0]

Direwolf [6.0]

Amount: 1

Potion
Main Item
Major Gigantify Potion [7.1]

Major Gigantify Potion [7.1]

Amount: 4

Food
Main Item
Avalonian Pork Omelette [7.0]

Avalonian Pork Omelette [7.0]

Amount: 3

Inventory Items

Purpose

OC

Siphoned Energy [1.0]

Siphoned Energy [1.0]

Amount: 10

Tags Summary

Locations

Zones

Roles

Group Size

Activities

Budget