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Dungeon Tank

por CatLoverJake/IronForSteel2 • Creada 23 ago 2025 • Actualizada 23 ago 2025

Resumen de la build
Dungeon Tankpor CatLoverJake/IronForSteel2Actualizada hace 14 meses
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IP medio:640Cargando EMV…
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Información detallada

Desglose del equipo

Arma principal
Maza pesada del iniciado [4.2]Sobresaliente Poder de objeto: 960

Only 4.2 because it is for people who don't have millions of silver for higher ranks. Also, heavy mace is good for rooting/silencing mobs and/or decent for arena pvp.

Habilidades activas
  • Golpetazo defensivo
    Since heavy maces special ability already silences, we don't need sacred ground. Also, for playing in parties, defensive slam is the better option than threatening smash.
  • Carga cepo
    Honestly, anything here is a good pick, but when focusing on dungeons, snare charge is the way to go. It also helps this build with dungeon bosses, where you focus on a single enemy. You could use air compressor to pull in enemies for the silence, but leaping to the enemy and rooting, providing the same result but better, it's obvious what to pick.
  • Aullido de batalla
    Now, this cant be changed, but that's all good, because this is what this build revolves around. Being able to stop enemies from using abilities, combined with rooting from snare charge, makes any enemy completely vulnerable for at least 3 seconds. It might not seem like much, but 3 seconds can change the tide of a battle.
Habilidades pasivas
  • Drenar sangre
    Your entire goal isn't to deal a ton of damage, but to provide opportunities for team to attack, so you need to survive for as long as possible. Life leech does that.
Cabeza
Casco de guardián del iniciado [4.2]Sobresaliente Poder de objeto: 960

We're sticking with the 4.2, cause it's not so crazy that most people cant afford it. Also, guardian is great for hp and staying alive for as long as possible.

Habilidades activas
  • Escudo de emergencia
    Once again, your playing in a party, so a shield for all your teamates, especially if your about to die. Also, it's basically just the much better version of energizing shield.
Habilidades pasivas
  • Dureza
    It's pretty basic, but full toughness build helps you survive, even for a second longer.
Armadura
Armadura de guardián del iniciado [4.2]Sobresaliente Poder de objeto: 960

More guardian armor, simply because it's one of the best when it comes to hp.

Habilidades activas
  • Provocar
    To be frank, ensemble aura is great, and probably the better choice for bosses, but taunt is crucial to making sure the enemies focus on you, and you alone.
Habilidades pasivas
  • Dureza
    Toughness all the way
  • Aplastamiento del espíritu

Puntos fuertes y débiles

Puntos fuertes
  • Strong crowd control for farming/dungeons
  • Great in larger parties and for threat generation, allowing allies to attack without much risk.
Puntos débiles
  • Still works in solo dungeons and pvp, but cant be used at full potential.
  • Can still be used against dungeon bosses, but once again, can be used at full potential.

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