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Earthrune Group PvE Tanking

Virsi tarafından • Oluşturulma 9 Şub 2026 • Güncelleme 9 Şub 2026

Build Genel Bakışı
Earthrune Group PvE TankingVirsi tarafından8 ay önce güncellendi
Çanta
Başlık
Pelerin
Ana El
Zırh
İkincil Silah
Çift elli
İksir
Miktar: 10
Ayakkabı
Yiyecek
Miktar: 10
Binek
Ort. IP:1.602EMV yükleniyor…
1 beğeni
0 olumsuz oy
Ayrıntılı Bilgiler

Ekipman Dökümü

Ana El
Yüce Toprak Rünü Asası [8.4]Harika Eşya Gücü: 1.635
Aktif Yetenekler
  • Uyumlu Madde
    Make sure to be close enough to enemy to shield self and melee allies, or target self or melee allies if needed
  • Konum Kayması
    Pull enemies to interrupt and reposition them, can pull aggro as well. Good to group enemies for allies or own AoE.
  • Rün Taşı Golemi Dönüşümü
    Transform once shift charges are full, or to reposition and pull aggro. Try to transform behind enemies to not block allies’ vision, and so enemies AoE attacks don’t hit allies.
Pasif Yetenekler
  • Tehditkâr Varlık
    Any passive works except for Rule Bender. Use Intimidating Presence for more threat generation and damage mitigation. Use altered beast for more raw tanking potential. Use innate power for quicker golem ability usage and therefore shifts.
Aktif Dönüşüm Yetenekleri
  • Dev Kaya Darbesi
    Use as often as possible, try to time it for small AoE interrupts. Use after Tectonic Shift for better grouping.
  • Tektonik Kayma
    Can use once to pull enemies towards self, then use again to do AoE interrupt.
  • Nihai Dönüşüm
    Only use this when immediate self-healing/blocking is needed, or when greater mobility is needed (ex. powerful enemy AoE attacks)
Pasif Dönüşüm Yetenekleri
  • Güçlü Etki
Başlık
Yüce Asker Miğferi [8.4]Harika Eşya Gücü: 1.560

Good cheap general tanking use, can be used for more self-sustain. Has block to completely block high burst damage.

Aktif Yetenekler
  • Blok
    Use when enemies are attacking, to stall for cooldowns or healing, tank powerful attacks, or defend a retreat.
Pasif Yetenekler
  • Dayanıklılık
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
Alternatifler
Yüce Muhafız Miğferi [8.4]Harika Eşya Gücü: 1.560

More supportive, with Emergency Shield to shield allies and cleanse DoT

Aktif Yetenekler
  • Acil Durum Kalkanı
    Shield and cleanse DoT from allies, need to be close though
Pasif Yetenekler
  • Dayanıklılık
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
Zırh
Yüce Cesaret Zırhı [8.4]Harika Eşya Gücü: 1.660

Self-sustain option, also a small amount of crowd control.

Aktif Yetenekler
  • Öç Alma
    Use to absorb damage and silence enemies that attack. Can move during channel. Can switch to Taunt if fighting PvE and more threat is needed.
Pasif Yetenekler
  • Dayanıklılık
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
  • Ruh Ezici
    Good support option, can switch to Protective Instinct if more threat is needed.
Alternatifler
Yüce Muhafız Zırhı [8.4]Harika Eşya Gücü: 1.560

More supportive and better for lethal area tanking, debuffs enemies and can draw a fight out longer.

Aktif Yetenekler
  • Zayıflatma Aurası
    Decreases damage of and slows enemies, also reveals invisible enemies for PvP/anti-ambush uses.
Pasif Yetenekler
  • Dayanıklılık
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
  • Ruh Ezici
    Good support option, can switch to Protective Instinct if more threat is needed.
Ayakkabı
Yüce Muhafız Çizmesi [8.4]Harika Eşya Gücü: 1.560
Aktif Yetenekler
  • Dev
    Increase max health and gain mobility
Pasif Yetenekler
  • Dayanıklılık
    Any uses are fine (courier only if more carry weight needed), depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
Çanta
Yüce Çantası [8.4]Harika Eşya Gücü: 1.560
Pasif Yetenekler
  • Ağır Adımlar
Pelerin
Yüce Martlock Pelerini [8.4]Harika Eşya Gücü: 1.560
Pasif Yetenekler
  • Koruma Kalkanı
    Automatic Shield when health is low.
Binek
Yüce Zırhlı Atı [8.0]Harika Eşya Gücü: 1.160

Armored Horse for mount defense and good speed.

Alternatifler
Buz Koçu [6.0] Eşya Gücü: 900

Frost Ram for good speed and carry weight, and a leap to gain distance and positioning.

Pasif Yetenekler
  • Kurye
İksir
Güçlü Direnç İksiri [7.3]×10

Resistance Potion for quick resistance, use to endure powerful enemy bursts.

Alternatifler
Güçlü İyileştirme İksiri [6.3]×10

Healing Potion for self-sustain, use if healer is not keeping up with damage, or isolated from healer.

Güçlü Devleştirme İksiri [7.3]×10

Use for more max health

Yiyecek
Gürleyenşelale Balığı Sandviçi [8.3]×10

Half an hour of increased health and healing received.

Alternatifler
Avalon Sığır Etli Sandviç [8.3]×10

Half an hour of increased health and crowd control duration.

Sığır Etli Sandviç [8.3]×10

Half an hour of increased health, more total health and cheaper option.

Güçlü ve Zayıf Yönler

Güçlü Yönler
  • Very high max HP
  • Plenty of easy AoE interrupts to help support
  • Can pull and position enemies
  • Can shield melee allied DPS or off-tanks
  • Multiple options to pull or swap aggro
Zayıf Yönler
  • Very low damage output, cannot function without capable DPS
  • Golem form very large, can block allies’ vision or accidentally set off traps
  • Most abilities have channel, can be difficult to get them off if mobility is required
  • Not much movement options, low mobility and can’t keep up easily
  • Vulnerable to stuns and other crowd control effects

Yetenek Komboları

Kombo 1

Positional Drift to group enemies, Adapting Matter to shield self and allies as well as get shift charges, transform (make sure to be behind enemies to not block allies’ vision), use tectonic shift for further grouping and AoE interrupt, use again immediately for combo and more AoE interrupt, then use Boulder Crash repeatedly for even more AoE interrupt until transformation wears off or need to manually transform back.

  1. Konum Kayması(W)

    Pull enemies to interrupt and reposition them, can pull aggro as well. Good to group enemies for allies or own AoE.

  2. Uyumlu Madde(Q)

    Make sure to be close enough to enemy to shield self and melee allies, or target self or melee allies if needed

  3. Rün Taşı Golemi Dönüşümü(E)

    Transform once shift charges are full, or to reposition and pull aggro. Try to transform behind enemies to not block allies’ vision, and so enemies AoE attacks don’t hit allies.

  4. Tektonik Kayma(Dönüşüm W)

    Can use once to pull enemies towards self, then use again to do AoE interrupt.

  5. Tektonik Kayma(Dönüşüm W)

    Can use once to pull enemies towards self, then use again to do AoE interrupt.

  6. Dev Kaya Darbesi(Dönüşüm Q)

    Use as often as possible, try to time it for small AoE interrupts. Use after Tectonic Shift for better grouping.

Etiketler

Konum
Rol
Bölge
Grup Büyüklüğü
Etkinlik
Bütçe

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