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Earthrune Group PvE Tanking

di Virsi • Creata 9 feb 2026 • Aggiornata 9 feb 2026

Panoramica della build
Earthrune Group PvE Tankingdi VirsiAggiornata 8 mesi fa
Borsa
Testa
Mantello
Mano principale
Armatura
Mano secondaria
A due mani
Pozione
Quantità: 10
Scarpe
Cibo
Quantità: 10
Cavalcatura
IP medio:1.602Caricamento dell’EMV…
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Informazioni dettagliate

Dettaglio dell’equipaggiamento

Mano principale
Bastone della runa di terra dell'anziano [8.4]Eccellente Potenza oggetto: 1.635
Abilità attive
  • Adattare la materia
    Make sure to be close enough to enemy to shield self and melee allies, or target self or melee allies if needed
  • Deriva spaziale
    Pull enemies to interrupt and reposition them, can pull aggro as well. Good to group enemies for allies or own AoE.
  • Trasformazione in Golem di pietra runica
    Transform once shift charges are full, or to reposition and pull aggro. Try to transform behind enemies to not block allies’ vision, and so enemies AoE attacks don’t hit allies.
Abilità passive
  • Presenza intimidatoria
    Any passive works except for Rule Bender. Use Intimidating Presence for more threat generation and damage mitigation. Use altered beast for more raw tanking potential. Use innate power for quicker golem ability usage and therefore shifts.
Abilità attive della trasformazione
  • Schianto del masso
    Use as often as possible, try to time it for small AoE interrupts. Use after Tectonic Shift for better grouping.
  • Spostamento tettonico
    Can use once to pull enemies towards self, then use again to do AoE interrupt.
  • Termina Trasformazione
    Only use this when immediate self-healing/blocking is needed, or when greater mobility is needed (ex. powerful enemy AoE attacks)
Abilità passive della trasformazione
  • Impatto possente
Testa
Elmo da soldato dell'anziano [8.4]Eccellente Potenza oggetto: 1.560

Good cheap general tanking use, can be used for more self-sustain. Has block to completely block high burst damage.

Abilità attive
  • Blocco
    Use when enemies are attacking, to stall for cooldowns or healing, tank powerful attacks, or defend a retreat.
Abilità passive
  • Tenacia
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
Alternative
Elmo da guardiano dell'anziano [8.4]Eccellente Potenza oggetto: 1.560

More supportive, with Emergency Shield to shield allies and cleanse DoT

Abilità attive
  • Scudo di emergenza
    Shield and cleanse DoT from allies, need to be close though
Abilità passive
  • Tenacia
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
Armatura
Armatura del valore dell'anziano [8.4]Eccellente Potenza oggetto: 1.660

Self-sustain option, also a small amount of crowd control.

Abilità attive
  • Rivalsa
    Use to absorb damage and silence enemies that attack. Can move during channel. Can switch to Taunt if fighting PvE and more threat is needed.
Abilità passive
  • Tenacia
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
  • Schiaccia spirito
    Good support option, can switch to Protective Instinct if more threat is needed.
Alternative
Armatura da guardiano dell'anziano [8.4]Eccellente Potenza oggetto: 1.560

More supportive and better for lethal area tanking, debuffs enemies and can draw a fight out longer.

Abilità attive
  • Aura indebolente
    Decreases damage of and slows enemies, also reveals invisible enemies for PvP/anti-ambush uses.
Abilità passive
  • Tenacia
    Any uses are fine, depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
  • Schiaccia spirito
    Good support option, can switch to Protective Instinct if more threat is needed.
Scarpe
Stivali da guardiano dell'anziano [8.4]Eccellente Potenza oggetto: 1.560
Abilità attive
  • Gigante
    Increase max health and gain mobility
Abilità passive
  • Tenacia
    Any uses are fine (courier only if more carry weight needed), depending on needs. Toughness used for general purposes, Authority for longer interrupt, and Tenacity to shorten stuns or other crowd control effects.
Borsa
Borsa dell'anziano [8.4]Eccellente Potenza oggetto: 1.560
Abilità passive
  • Affanno
Mantello
Mantello di Martlock dell'anziano [8.4]Eccellente Potenza oggetto: 1.560
Abilità passive
  • Scudo di protezione
    Automatic Shield when health is low.
Cavalcatura
Cavallo corazzato dell'anziano [8.0]Eccellente Potenza oggetto: 1.160

Armored Horse for mount defense and good speed.

Alternative
Ariete del gelo [6.0] Potenza oggetto: 900

Frost Ram for good speed and carry weight, and a leap to gain distance and positioning.

Abilità passive
  • Corriere
Pozione
Pozione della resistenza maggiore [7.3]×10

Resistance Potion for quick resistance, use to endure powerful enemy bursts.

Alternative
Pozione curativa maggiore [6.3]×10

Healing Potion for self-sustain, use if healer is not keeping up with damage, or isolated from healer.

Pozione ingrandente maggiore [7.3]×10

Use for more max health

Cibo
Panino con assolotto delle cascate [8.3]×10

Half an hour of increased health and healing received.

Alternative
Panino con manzo avaloniano [8.3]×10

Half an hour of increased health and crowd control duration.

Panino con manzo [8.3]×10

Half an hour of increased health, more total health and cheaper option.

Punti di forza e punti deboli

Punti di forza
  • Very high max HP
  • Plenty of easy AoE interrupts to help support
  • Can pull and position enemies
  • Can shield melee allied DPS or off-tanks
  • Multiple options to pull or swap aggro
Punti deboli
  • Very low damage output, cannot function without capable DPS
  • Golem form very large, can block allies’ vision or accidentally set off traps
  • Most abilities have channel, can be difficult to get them off if mobility is required
  • Not much movement options, low mobility and can’t keep up easily
  • Vulnerable to stuns and other crowd control effects

Combo di abilità

Combo 1

Positional Drift to group enemies, Adapting Matter to shield self and allies as well as get shift charges, transform (make sure to be behind enemies to not block allies’ vision), use tectonic shift for further grouping and AoE interrupt, use again immediately for combo and more AoE interrupt, then use Boulder Crash repeatedly for even more AoE interrupt until transformation wears off or need to manually transform back.

  1. Deriva spaziale(W)

    Pull enemies to interrupt and reposition them, can pull aggro as well. Good to group enemies for allies or own AoE.

  2. Adattare la materia(Q)

    Make sure to be close enough to enemy to shield self and melee allies, or target self or melee allies if needed

  3. Trasformazione in Golem di pietra runica(E)

    Transform once shift charges are full, or to reposition and pull aggro. Try to transform behind enemies to not block allies’ vision, and so enemies AoE attacks don’t hit allies.

  4. Spostamento tettonico(Trasformazione W)

    Can use once to pull enemies towards self, then use again to do AoE interrupt.

  5. Spostamento tettonico(Trasformazione W)

    Can use once to pull enemies towards self, then use again to do AoE interrupt.

  6. Schianto del masso(Trasformazione Q)

    Use as often as possible, try to time it for small AoE interrupts. Use after Tectonic Shift for better grouping.

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